Parental Assistance on Electronic Interactive Games (Games) for Children Aged 3-6 Years During Learn From Home

  • Adriani Tamo Ina Talu(1*)
    Universitas Katolik Indonesia Santu Paulus Ruteng
  • Ignasius F. P. Bora(2)
    PGPAUD UNIKA ST. PAULUS RUTENG
  • (*) Corresponding Author
Keywords: Tangram media, Cognitive Ability, Knowing Geometry Shapes

Abstract

The objectives of this study include: to find out whether Tangram Media Against Children’s Cognitive Ability to Recognize Geometry Shapes. The research method that researchers use is a quantitative method. This research is included in the regression research. From the results of the research conducted, the following results were obtained: Tangram media had an effect on the ability to recognize geometric shapes. Which is marked by the increase in the result of childrens’s learning tests in stage 2, namely at the post test stage, as well as the results obtained from the coefficient table which shows Y = 57,725 + 1,121. A cobstant of 57,725 states that if there is not tangram media the ability to recognize children’s geometric shapes of 57,725 states that if there is no tagram media has a positive positive effect on the ability to recognize geometric shapes,meaning that the better the learning media, the greater or better the ability to recognize geometric shapes. The independent variable (Vx) has an effect of 0.585 or 58.5 % on the dependent variable (Vy) and the rest is influenced by other variables not discussed in this study. What can be interpreted also that the tangram media has an effect of 0.585 or 58.5% on the ability to recognize geometric shapes.

 

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References

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Published
2021-07-04
How to Cite
Talu, A. T., & Bora, I. F. P. (2021). Parental Assistance on Electronic Interactive Games (Games) for Children Aged 3-6 Years During Learn From Home. Early Childhood Education Development and Studies (ECEDS), 2(1), 1-6. https://doi.org/10.35508/eceds.v2i1.4589
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